- This week was a little bit slower for progress because we ran into problems exporting and importing our models into the engine. We think the problem may rest with nurbs ....
- Peter and I worked in the open lab on campus
- I created basic terrain and added some new textures. This will more than likely not be the final terrain layout, but it will work for our prototype so we can see how everything fits together.
- I am currently creating a more formalized game design document to make sure everyone is on the same page.
- Our artists have created a few more fabulous models for the game (bad guys)
Goals for this week
- Get the kinks out of importing models
- Build a quick and dirty prototype that we can test game play elements with
- Hopefully import some animations
- Get sound further refined
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