- I had a meeting with the team during lab on Wednesday 14
- We worked on the prototype
- I discussed with the TA on some collision issues
- I had a work session with Peter on Friday 16
- We worked on combining files and general prototype goodness
- I worked on the GUI, so that it is more fitting to our game (more fins, less orcs!)
- I worked on getting the terrain setup for testing (lots of stars)
- This takes a lot longer than expected, will need some more work
- I tested 4 people on the digital prototype
- I wrote up and submitted the testing doc
- We learned alot from testing, mainly how much work we have left to do
For this coming up week there is lots to do!
- We need to incorporate the feedback from our testing
- The terrain needs fluffing out (pretty looking at elements, more stars to collect, more enemies to fight)
- Fighting needs to be refined, its pretty rough right now and isnt very fun
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